(If you break the rules, the President or the Council will decide your punishment)
(When fighting please look at war & fighting section.)
1.1 No crew killing.
1.2 Look and act like a biker always. (To be a real MC member your character must be male)
1.3 Every member should own a chopper style motorcycle.
1.4 Don’t accept people into The Unborn MC. Only the P and VP can do that. They will then be send to prospecting.
1.5 The President or Vice President can patch a member by having a church vote about it with his chapter.
1.6 You must put the crew on active when offline and when you are riding. If there are no members online, you can ride as another crew.
1.7 When you get invited to a crew session, you should join as much as possible.
1.8 If you want to practice fighting by killing other members, you must ASK them before doing it. Otherwise, it will be considered as crew killing.
1.9 Never purposely use hacks, cheats mods or glitches if they are to help you gain an advantage over others. If it's not your fault (for example, a hacker doing a money drop on you) you won't be punished for it).
1.10a Every member should always wear the patch on his back. It can be put on a shirt, jacket, vest, tank top, etc. if it looks biker.
1.10b It's ok to wear your patch on front of a tank top.
1.11 In a deathmatch/role play session do NOT use weapons such as rpg's, Mini guns or auto shotguns. Try and keep it a bit more realistic. Also see: Role play rules.
2.1 Every member is free to organize meetings and crew sessions.
2.2 Every member must prospect before they get patched in. If an entire MC gets patched over, they are not required to prospect.
2.3 You can leave the crew on good standing (still a friend), No Standing (no bad blood, not friends either) or on bad standing (outlawed).
2.4 If there is another member who doesn’t live by the rules, message your chapter President. Do not post about it anywhere else.
2.5 The income from every job/heist must be split evenly. If the game doesn't split the cash automatically, all the members that help get an even share. The treasurer will look after this.
2.6 When a member leaves, the President decides if it’s on a good or bad standing. Prospects can leave whenever they want, but can get a bad standing. if a president wants to he can vote about it as well.
2.7 The Council can change the standing of any member given by another president.
2.8 The Council can overrule any president decision.
2.9 The Council can make decisions without voting.
2.10 The Council can overrule votes.
note: this only goes for the acting national president.
3.1 When a rule is still in church, it will become active when most people agree on the rule at that moment.3.2 Church will be held through a feed on the crew page and every member can vote on the subject.3.3 Every member is free to send a subject for church to the President. Only the President can start a church meeting and subject.3.4 Every member of The Unborn MC has one vote on every church subject.3.5 Only chapter members may vote on chapter church meetings.3.6 Changing the laws of the club can only be done by a vote on a Council level.
4.1 Riding formation: 1 2 2 2. The highest member in the session rides in front, followed by other leaders, members, prospects and hang arounds.
4.2 While riding with brothers, always stay in formation unless stated otherwise.
4.3 You are only allowed to break formation if the guy who rides in front starts shooting at enemies. After the shooting, get back in formation.
4.4 Formation hierarchy: Presidents, officers, members, prospects, hang-arounds.
5.1a The officers are: President, Vice President, Sergeant at Arms, Secretary, Treasurer & Road Captain (this is in order of rank). If there are 2 officers of the same rank in the session the ranked member of the Mother chapter is to be considered the higher ranked.
5.1b Some chapters don't have the Road Captain and Enforcer spots. the other ranks are mandatory (apart for the Nomads)
5.2 In absence of the President, the management lead in order of rank (Club President, President, Vice President, Sgt, Secretary, Treasurer).
5.3 Always listen to the orders of higher ranked members.
5.4 If you wish to leave the MC, you must discuss this with your chapter President or Vice President first.
6.1 If you want to join The Unborn MC you must pick the chapter you want to prospect for.
6.2 If you don't want to pick a chapter one will be appointed to you.
6.3 All prospects must join the prospect crew for their chapter so they can use the prospect patch.
6.4 A prospect must do whatever a member tells him to, no matter which chapter the member is part of. (unless against the rules, in that case inform your chapter president or vp)
6.5 Prospecting is for a minimum period of at least a week (In most cases longer).
6.6 If the prospects requests so, he can be given a tutor.
7. STANDING CONSEQUENCES
7.1 if you want to rejoin and you have a good standing then the chapter vote will be: Patch / Prospect.
7.2 if you want to rejoin and you have a bad standing then the club vote will be: bad standing/no-standing
7.3 if you want to rejoin and you have no-standing then the chapter vote will be either: Good standing / Bad standing or prospect / not welcome.
7.4 a national can overrule any standings given by a chapter president.
7.5 it is not required to vote for a chapter president if he and the national both agree.
8. SPECIAL CHARTERS
8.1 If you want to join but you can't play regularly, it is possible to join our Nomad charter.
8.2 If you want to join, but your character is female, you can join the Old Lady charter. More info available on their respective charter page.
President: Oversee all chapter businesses and tasks
Vice President: Assist the president in all his tasks and do his tasks during the presidents absent.
Sergeant at arms: Enforce the club rules, head of protection. In charge of organizing and setting up fights.
Secretary: Keep track of the prospects and mentor them. Help recruiting members on a daily basis.
Treasurer: Check if all the members have the MC on active and keep track of finance and split profits during work/heists. Handles all bounties.
Road Captain: Help plan the route for pleasure rides and ride behind the others to make sure everyone stays in formation.
Enforcer: Acts as bodyguard during meetings. Right hand man of the Sgt at Arms.